Behold the existential dread of the Fit Cookie mascot statue.
It is unclear to me if this was reclaimed to be used as the mascot for this Fitness shop, or if was actually originally commissioned for the shop. But it just appeared one day already looking this awful.
Behold the existential dread of the Fit Cookie mascot statue.
It is unclear to me if this was reclaimed to be used as the mascot for this Fitness shop, or if was actually originally commissioned for the shop. But it just appeared one day already looking this awful.
#I am so tempted to blaze this post and force thousands of people to see this. #it walks at night
Behold the existential dread of the Fit Cookie mascot statue.
It is unclear to me if this was reclaimed to be used as the mascot for this Fitness shop, or if was actually originally commissioned for the shop. But it just appeared one day already looking this awful.
I am consistently disturbed whenever I encounter the eagerness some people show when they feel they've been given permission to use a slur term.
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Decided to rewatch all of Cheers. First Episode just watched, and I'd forgotten how good the pilot is at establishing the show at the same time as being a really good piece of writing.
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I'm offering a high level service for Business Professionals.
I will come to your board meetings, and every time someone says "Blockchain" or "NFT" I will spray them in the face with water and yell "NO."
This can ensure you save money, energy and reputation.
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Looks like Musk is getting very close to hitting a margin call on his Twitter Buyout, if TSLA drops below... $420
Those that live by the meme die by the meme.
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It's important to note the difference between "Method Acting" and "Method Training".
"Method Training" teaches you how to do internal characterisation without having to use external crutches by use of improv, characterisation exercises and examining your own performance against how you think the character would act. A lot of good method trained actors even use D&D to keep them selves well trained in character work. A very good method trained actor will be able to switch seamlessly between in and out of character.
"Method Acting" is either someone who failed to learn anything from method training, and is unable to internalise things and separate their work hours from the rest of their time... Or they're just using it as an excuse to act like an ass.
A long time ago, in “Marathon Man”, Dustin Hoffmann stayed up all night and shouted himself hoarse to better get into what his character had gone through.
His co-star, Laurence Olivier no less, watched the end result of this carry-on then mildly observed “You should try acting, dear boy, it’s easier.”
So today in addition to all the stress from having to find a new place to live, I was forcibly reminded of a wasted a decade on a hug-box community that was run by someone who was a Real-Life Sex Offender. The fall out left me feeling socially ostracised and suicidal.
A harsh reminder that it is probably for the best that I never reach out to anyone I knew from back then, because there's a strong chance they still consider me a 'betrayer' for not submitting to co-dependency.
*sigh* I guess I should actually be brave enough to name the community and what actually happened in public after all this time.
It was Spindizzy Muck. 'Findra' took his own life after he was arrested for possession and distribution of child pornography.
I now understand myself to be gray-asexual, but Findra pressured and conditioned me into conduct with them and others that I did not actually enjoy but thought was something I was expected to do for people to make them like me.
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Oh FUN. I have to move home.
Council have inspected the roof. There needs to be major building works. They want to relocate everyone out of the building.
On the plus side, they're giving a relocation grant. On the down side, they don't appear to be guaranteeing supported housing to replace it.
I will not be able to afford private rent prices
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dreamwidth update: On the Netflix adaptation of 'Bone'.
I love the comic series 'Bone'. I read it while it was still being published in traditional comic book store issues. I own the Phone-Book edition of it. And when I heard that Netflix was going to adapt it I thought, "Oh, that's good".
And then I thought "But it's probably not going to happen."
Because 'Bone' is notoriously difficult to adapt. And this wasn't the first attempt to adapt 'Bone' that collapsed. TellTale tried to adapt it as a series of episodic games, and this wasn't when TellTale was approaching their nadir but very early on when they were still the bright darlings of narrative video games.
It took them two games, and three years of development and production, to get a very trimmed down adaptation of the very initial part of the story in "Out from Boneville" and "The Great Cow Race". And then they stopped and never went back to it. The games received what is optimistically called "mixed reviews", and sales that had no chance of returning on the cost of production. It very nearly bankrupted the studio, had they not found an entirely unexpected success with an original 'The Walking Dead' spin-off interactive story.
There are multiple reasons why adapting 'Bone' was so difficult...
It's very Dense, and very Long.
The Phone-Book edition is 1332 pages. The vast majority of pages are tightly written multi-panel and dialogue heavy, meaning they would be adapted into over a minute per page. It would be well over fifty hours of footage to produce a panel-to-shot adaptation of 'Bone'. We're talking a volume of production that would rival 'Game of Thrones' for it's scope.
It's very tightly organised.
"But wait," I hear someone say, "Surely you could edit that down...", and yes, you could. That's what TellTale did with their game adaptation. And it didn't work very well, because there's not a lot of fat to cut. Bone is so good because it is very tightly written, there's very little that you can just trim out as 'not required to tell the story'. There's no Tom Bombadil segments you can cut out here. You can trim down side characters, but then you're just shuffling some important conversations around. As Tell Tale found, they ended up producing two 'short' multi-hour content games that only got them through the very start of the story. And the cuts they made diminished the strength of the story.
It's anti-episodic.
Unlike, for example, 'The Witcher', you can't organise an adaptation of 'Bone' around a 'Monster of the Week' Episode structure. Remember when I said it'd be over fifty hours of footage... Well, that's over fifty hours of footage that does not evenly divide out into twenty four minute thematically encapsulated episodes. It was written as very short comic book issues, structured within very long volumes, that do not cleanly map into a nice structure for a television show.
It has a large recurring cast.
Not only does 'Bone' have a large core ensemble cast, but a large (by TV standards) regularly recurring cast. There are a lot of recurring characters who would need to be cast for the entire run of the show, and couldn't easily be replaced with some other character. Unless you're willing to have these recurring characters recast each time they appear in the story, which would steeply diminish the show.
It's a limited story.
There's very little flexibility to adjust the story to meet the needs of the network. There's a clear outlined path of the story, with next to no opportunity to tell original 'side stories' to add episodes. There's a clear ending to the story, you can't renew it for more seasons of the same stuff after the end of the story because the narrative closes that off entirely. The spin-offs that exist, are entirely new series that basically have little relation and would be hard to pass off as additional series of the show.
It would have to stand up to a high bar of quality.
The artwork in 'Bone' stood up just as well as the writing, and would set a high bar on what people would expect from the show, and the production quality. TellTale's video game adaptation did not do well in this regard, producing an art style that was pretty good for 'cartoon' styled video games of the time, but just couldn't meet the expectations set for a 'Bone' adaptation.
It was all of these things at the same time.
If it had just been a few of these things, it would just be a difficult adaptation. But being all of these makes adapting it to television a massive feat requiring a lot of resources, time and funds. And we now know that Netflix ran out of all of those. But even if they hadn't, the odds against it making it out of development was still against them.
Adapting great works from one format to another is hard. And the truth is that not only are 'Lord of the Rings' quality adaptations rare, but 'The Hobbit' quality adaptations are rare too. As the late great Terry Pratchett said, he would only believe any of his works were being adapted, was when he was eating popcorn and watching them on the screen. There's just so many ways for a production adapting a 'great work' to fail. And most adaptations just never get out of pre-production.
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